Wednesday 18 January 2012

Hyperreal Examples

1.A magazine photo of a model that has been 'Air Brushed' with a computer.

2.Films in which characters and settings are either digitally enhanced or created entirely from
CGI (e.g.: 300, where the entire film was shot in front of a blue/green screen, with all settings super-imposed).(Avatar where the lead female role was shit entirely with CGI and a skull cap to capture realistic facial expressions, by doing this the real expressions become hyper real as they are an imitation of the real thing.


3.A well manicured garden (nature as hyperreal).

4.Any massively promoted versions of historical or present "facts" (e.g. "
General Ignorance" from QI, where the questions have seemingly obvious answers, which are actually wrong).


5.
Professional sports athletes as super, invincible versions of the human beings.

6.Many world cities and places which did not evolve as functional places with some basis in reality, as if they were creatio
ex nihilo (literally 'creation out of nothing'): Disney World; Dubai; Celebration, Florida; and Las Vegas. These places were built from nothing with no other function, Dubai was made from sand recovered from the sea and Las Vegas was made from a small town that had no other function than being a waystation for travellers.


7.
TV and film in general (especially "reality" TV), due to its creation of a world of fantasy and its dependence that the viewer will engage with these fantasy worlds. The current trend is to glamorize the mundane using histrionics.

8.A retail store that looks completely stocked and perfect due to
facing, creating a world of endless identical products.


9.A life which cannot be (e.g. the perfect facsimile of a celebrity's invented persona).

10.A high end sex doll used as a simulacrum of a bodily or psychologically unattainable partner.


11.A newly made building or item designed to look old, or to recreate or reproduce an older artifact, by simulating the feel of age or aging.

12.Constructed languages (such as
E-Prime) or "reconstructed" extinct dialects.


13.
Second Life The distinction becomes blurred when it becomes the platform for RL (Real Life) courses and conferences, Alcoholics Anonymous meetings or leads to real world interactions behind the scenes.

14.Weak virtual reality which is greater than any possible simulation of physical reality.

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